As K–12 blended learning has grown, efforts have popped up across the country to create breakthrough proof points that stretch our collective understanding of what is possible for students. This is ...
This profile is part of an EdSurge Research Guide about school redesign and the landscape of service provider organizations that support schools and districts throughout the process. The full guide ...
There are few people who doubt the ability of technology to help improve education, whether that be at the primary or secondary level. Of course, there are a hundred differing views on the best ways ...
Predicting the tempo of an emerging market--especially how fast it moves and what customers will be willing to pay--is hard. Just ask Education Elements. Last week, the San Carlos-based startup ...
Think back to when you were still in school. What do you tend to remember most? Do you think back to the unique field trips you went on? The cool science experiments? What about a favorite teacher?
ANN ARBOR, Mich., Feb. 18, 2025 /PRNewswire/ -- With 70% of traditional district strategic plans failing in implementation and standardized solutions falling short, Education Elements - a leading K-12 ...
Successful digital learning requires an ecosystem of software working together to support the safe and productive use of technology for education. Here are six key elements of a modern digital ...
What are gamification and game-based learning? Gamification is the application of game design elements—such as points, feedback, badges, and storylines—in non-game contexts (Deterding et al., 2011).
This three-day, free conference for teachers features over 50 sessions led by an engaging expert line-up of speakers including Smithsonian educators, teacher practitioners, researchers, and education ...
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