Ncam, the London-based creators of advanced real-time camera tracking technology, has unveiled new Unreal Engine 5 support for its AR Suite plugin, a move the London-based company says automates ...
Ncam has added Unreal Engine 5 support for its AR Suite plugin, which it says automates essential processes for teams creating virtual graphics and in-camera VFX. AR Suite connects real-time tracking ...
Meta released a new mixed reality showcase for Unreal Engine developers that ought to help kickstart some Quest projects that use your room in fresh and interesting ways. Phanto for Unreal, an open ...
Cover Corporation announced that it started developing a virtual live performance project using Unreal Engine that is tied to Hololive Production and its Vtubers. The company also opened a new job ...
Recap: In 2015, Epic founder Tim Sweeney predicted that within a decade, it would be hard to tell the difference between virtual reality and the real world. We're only a couple years away from 2025 ...
Zero Density is adding Unreal Engine Vanilla support to the latest update of its production software, RealityHub 1.2. Combined with Reality Engine’s capabilities for virtual studio and broadcast ...
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Unreal Engine 5.2 is getting too real
Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new Substrate material framework for layered reflections, and procedural generation ...
New product versions in Zero Density’s end-to-end graphics ecosystem offer increased efficiency, improved quality, and some innovative new features. A year ago, Zero Density introduced Reality5 built ...
FREMONT, Calif.—Disney employed Blackmagic Design’s Ultimatte 12 real-time compositing processors and HyperDeck Studio 4K Pro broadcast decks as part of its massive virtual production workflow for the ...
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